Hello, I'm
Pierre-Yves
Epitech Paris
Passionate about building elegant software, from low-level systems to modern web apps.
About Me

I'm a 3rd-year student at Epitech Paris, based in Hauts-de-Seine. Passionate about software engineering across the full stack — from writing UNIX shells in C to building real-time web applications with Nuxt and Vue, I enjoy tackling complex problems and crafting clean, efficient solutions. I've gained professional experience through two internships at Naitways, where I developed enterprise-grade Python tools for cybersecurity and infrastructure automation.
Skills
Languages
DevOps
Frontend
Backend
Build & Tools
Creative & Game Engines
Other
Soft Skills
Languages
DevOps
Frontend
Backend
Build & Tools
Creative & Game Engines
Other
Soft Skills
Languages
DevOps
Frontend
Backend
Build & Tools
Creative & Game Engines
Other
Soft Skills
Experience
Expert in Software Engineering
Epitech
- 5-year program (BAC+5, RNCP Level 7) — project-based pedagogy fostering autonomy and teamwork
- 25+ projects developed across C, C++, Haskell, Python, JavaScript, and more
- English: B2 level (Tepitech equivalent TOEIC 885)
- French / Spanish bilingual
Software Developer Intern (Part-time)
Naitways
- Polled internal database via REST API in order to generate and send an hardening report to clients
- Worked on the NBOX - a satellite deployed on client servers for self-configuration and VM management
- Developed automation tools in Python for infrastructure management
Software Developer Intern (Full-time)
Naitways
- Developed 13+ enterprise Python tools for cybersecurity and infrastructure automation
- Built CVE vulnerability search systems integrating NVD and Vulners APIs
- Created FortiGate firewall policy management and synchronization tools
- Implemented SSH log aggregation from FortiAnalyzer to InfluxDB
- Built a Flask-based release notes generator from GitLab commits
- Developed network device integrations (Juniper, LibreNMS, Wazuh)
- Created an AI-powered code documentation tool using Ollama (local LLM)
Projects
Those Who Listen
Cooperative survival horror game where voice cloning becomes the enemy. Real-time voice cloning (<300ms latency, 100% local processing) lets creatures mimic your teammates. Built with OpenVoice and PyTorch.
Neural Network
Multilayer perceptron built from scratch in pure Python with forward/backpropagation.
Cryptography
AES, RSA, and PGP encryption implementation in Python for secure message handling.
Gomoku
AI player for the 5-in-a-row board game with strategic evaluation in C++.
Zappy
Multiplayer networked game with C server, C++/Raylib GUI, and autonomous Python AI agents.
Arcade
Dynamic game framework with plugin architecture and runtime library loading in C++.
My Marvin
Jenkins CI/CD automation project using Groovy Job DSL and Docker for pipeline management.
IREP ChatBot
AI-powered hackathon project built with Flask, Ollama LLM integration, and SQLite database.